News and reviews from the PC and console dimensions

June 2010 Archives

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Wargaming.net announced that a new teaser and community site for World of Tanks have gone live.
They can be found at www.worldoftanks.com and http://games.worldoftanks.com.
World of Tanks will be a team-based massively multiplayer online game featuring, what else, tank combat. The company promises more than 150 types of tanks from World War II with thousands of upgrades.
Looks like great fun, although I suppose everyone will want to drive a Tiger tank.
Elsewhere:


  • Also from WWII, an open beta will launch at 8 a.m. CST Thursday for Heroes in the Sky, an online flight combat game from GamesCampus.com. The game will be free to play and the beta is open to anyone. Visit http://HIS.GamesCampus.com.

  • New downloadable content for Aliens Vs. Predator will be available July 7, SEGA and Twentieth Century Fox Licensing & Merchandising announced. The Bughunt Map Pack will feature two new multiplayer maps for six game modes. It will cost 560 Microsoft Points through Xbox Live Marketplace or $6.99 from the PlayStation Store.

  • Deathsmiles, a gothic-lolita title from Japan, is available in stores for the Xbox 360 through Aksys Games. In the game (see screenshot), four angels "battle against a storm of enemies pouring out of Hell's gates." In a press release, Cherie Baker, PR specialist for the company, says, "With Deathsmiles, you've got little girls flying through a gothic underworld to destroy the horrific, necrotic Imperator Tyrannosatan. Really, what could top that?"

I don't know what could top that.

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There's been so much talk about the new offenses and the Dynasty Wire for NCAA Football 11, the fact that the recruiting has been completely changed has sort of flown under the radar.

Recruiting is one of the main reason why I've always preferred NCAA to Madden. It's the game within the game. And recruiting was taken to a whole different level with the addition of online dynasty in NCAA Football 09.

It's pretty cool to be able to recruit against all my friends in my online dynasty. Being able to snatch that 5-star QB away from the AI is one thing, taking that same blue chip prospect from your buddy is another.

NCAA Football 11 designer Ben Haumiller goes through the new recruiting system in the video below. One change that Ben didn't mention in the video is that difficulty levels have been added to recruiting. So just like the gameplay, recruiting will feature freshman, varsity, all-american and heisman difficulty levels. On heisman level the computer schools will be very tough to recruit against. Especially the powerhouses recruiting their in-state talent.

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Registration is open for the beta test of the upcoming MicroVolts from Rock Hippo Productions.
MicroVolts is a free-to-play MMO-TPS (massively multiplayer online third-person shooter). Set on a toy playground, players take the role of an action figure caught up in a war for supremacy.
The game promises four characters that are customizable, seven weapons, teamwork and a variety of maps and game modes.
To sign up for a beta key, visit the game's website, MicroVolts.com.

Elsewhere:


  • Hi-Rez Studios announced that its online game of intrigue and combat, Global Agenda, is now subscription free. Those who purchase the game will be eligible for all updates and new content without paying a monthly fee. Also, the game is being offered at 33 percent off through July 5 via Steam. Visit www.globalagendagame.com.

  • Interplay Entertainment Corp. and Beamdog announced they will bring MDK2 to the Wii and MDK2 HD to the PC. Frankly, I thought Interplay, one of the great names in gaming from the past, had ceased to exist. Guess not. Back in 1997, the orginal MDK saw its hero, Kurt Hectic, battle an alien invasion of killer strip-mining vehicles called Minecrawlers.

  • New content is coming to Avalon Heroes, a free-to-play RTS-RPG. Included are two new characters and special costumes for heroes. A new game mode, the arena, allows players to take on powerful monsters in an attempt to acquire new treasures. For information, visit www.avalonheroes.alaplaya.net.

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NBA Elite 11 not only changed its name (formerly NBA Live), but it's also changing the controls on offense. Everything from shooting to how you handle the ball is being revamped.

David Littman, who was the creative force behind the skill stick in EA Sports' NHL, is the new creative director for NBA Elite 11. If the new controls for NBA Elite 11 have the same impact that they did for NHL, NBA 2K will have stiff competition this Fall.

Below are some screenshots that show how jumpshots, spin moves, layups and behind-the-back dribbles will work.

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Review: 'Toy Story 3'

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Typically video games based off of kids movies are pretty bad. The games are just quickly thrown together so they can be released simultaneously with the movie it's based off of. The result is a boring predictable game. I can gladly say that is not the case with Toy Story 3. Disney Interactive has done a great job making a game that is enjoyable for both kids and adults.

Toy Story 3 is broken down into two game modes, Toy Box mode and story mode. Story mode is a series of missions loosely based on the movie. It's set up on a game board and you will have to complete a mission to unlock the next one.

The missions in story mode were a lot of fun, but it was too short. I was able to complete all the missions in a few hours. Now there's some replay value as you will most likely have to go through the missions again obtain all the collectibles, (which unlocks 360 achievements and PS3 trophies) but I would have liked to have seen a longer story mode.

While I feel the story mode in Toy Story 3 came up short, the Toy Box mode makes up for it. Toy Box mode is an open world where players can customize the town that is Woody's Roundup. Toy Box mode is similar to the game Viva Pinata where you start off with nothing in the town and customize it to your liking. You will earn coins for doing things like digging up gold or completing side missions for Mayor Hamm. You can then use your money to purchase new buildings, cars and aliens to populate the town. The more buildings you add, the more townspeople will come, and you'll be able to customize them too.

You can end up spending a lot of time playing in Toy Box mode as you unlock new parts of the town. Side missions, car races and pict-o-matic challenges can keep you busy. As you play through you'll unlock different items that you can dress up your townspeople in. Some outfits include Finding Nemo, Wall-E and The Incredibles. You can end up with a town full of people dressed up as various Pixar characters. Customization of characters is something that always appeals to children and Disney did a great job with it in this game. One night my son and I spent two hours completing missions and designing the entire town. That is the longest I have ever spent playing a kids game in one sitting. It says a lot about the quality of the game. Too bad the story mode didn't have as much depth as the Toy Box mode.

Woody.jpgBoth modes are made for co-op play. In Toy Box mode, players can jump in and out as they wish. But in story mode, a player jumping in mid-mission will make you start the mission over. In both modes the playable characters are Woody, Buzz and Jessie. Other non-playable characters like Rex, Slinky and Lotso are in the game, but they'll just give you tips and fill you in on your next mission.

Overall Toy Story 3 is the best kids game, based off of a movie, that I've ever played. While the story mode is short, it's still fun to play. And the Toy Box mode offers hours of entertainment for kids and their parents.

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For a strategy gamer, ancient warfare offers great variety; the period is filled with colorful troops from diverse backgrounds.
Field of Glory comes from Slitherine, Osprey and Hex War through Matrix Games and brings to life that glorious era when kingdoms clashed in wars of dominance.
The game represents an adaptation of the rules first designed for tabletop wargames to a turn-based game for the computer. It's a quick, and fun, way to get in a game of ancient warfare.
First off, I have to comment on Field of Glory's standout feature - a play by e-mail system. It's quick and easy to use. And it's a treat to get an e-mail saying your opponent has moved and it's now your move. Much better than the spam that usually clogs my e-mail inbox.
To set up a PBEM game, select the scenario you want to play, the side you want to play and issue a challenge. When someone accepts the challenge, you will be notified by e-mail.
Of course, players also can log on to the multiplayer screen, find an issued challenge and accept it.
At the start of your turn, players can elect to watch a replay of their opponent's moves.
At the close of each turn, players can type in a message to their opponent.
For my first attempt at PBEM, I selected the Roman side in the 53 BC battle of Carrhae in which the legendary soldiers of Rome take on the Parthians. The clash poses an interesting challenge in that the Roman army is comprised mostly of foot troops while the Parthian army is entirely fast-moving cavalry backed by some heavily armored mounted cataphracts.
Thanks to Devoncop of Cornwall, England, for a fine game.
The basics
As written earlier, Field of Glory is a turn-based strategy game. One side moves its units and attacks, then the other side does.
Click a unit to select it. Hexes are then highlighted. They show where the unit can move and attack. Just click on the target hex.
Right clicking allows players to change a unit's facing.
There also is an undo button to take back a move.
Before deciding to attack, move the cursor over the sword icon on the target unit. The icon changes into a shield with a number on it. The number represents the chances of success of the attack.
Commanders have a beneficial effect on units within their command range - both in their ability to follow orders and to rally.
Units within the range of a commander are marked with a hand icon. They will follow orders. Units outside the range may, or may not, follow an order.
As units take casualties, their fighting quality drops. Units start steady and then become disrupted and fragmented. Ultimately a unit will rout.
Units can rally from the disrupted and fragmented states, but not from being routed.
Field of Glory features more than 40 battles that can be fought out versus the computer or a live player in PBEM.
Besides Carrhae, other battles are Verulamium (60 AD), in which Boudicca led a revolt of the ancient British against the Romans; and Ticinus (28 BC), a battle from the 2nd Punic War of Rome vs. Carthage.
The game also comes with a digital army generator, scenario editor and method to create your own scenario. So there is plenty to keep players interested.
The graphics can only be called adequate. This is a strategy game, not an action title. The music and sound effects add a nice flavor to the gameplay.
Field of Glory is available through the Matrix Games website at www.matrixgames.com. It costs $39.99 for a download or $49.99 for a boxed version. System requirments are modest: Windows XP/Vista/7, a 1.6 GHz CPU and 512 MB of RAM.
Two expansions also are available: Rise of Rome and Storm of Arrows, which covers medieval warfare in Western Europe (1300 to 1500).

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Naughty Bear lead script writer Ashley Pannel and creative director David Osborne sat down with me to talk about their new game. Click on the links below to listen to the interview and watch the game trailer.

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More screenshots have been released for DarkStar One: Broken Alliance, developed by Gaming Minds Studio, part of the Kalypso Media Group.
The game will arrive in July for the Xbox 360. Visit www.darkstarone.com.
In the game, players take the role of Kayron Jarvis, a young adventurer trying to unravel a family mystery. Along the way he will encounter six races: Terran, Raptor, Mortok, Thul, Arrack and Oc'to.
Pictured here are an Arrack Military Hunter and Actor Naara the Thul.
Elsewhere:


  • The Tuk Tuk Boom Boom is available for free download for Just Cause 2 players through Xbox Live Marketplace, Steam and the PlayStation Store. The Tuk Tuk is an auto rickshaw outfitted with roof-mounted automatic weapon. For information, visit www.justcause.com.

  • What Electronic Arts bills as "the funniest RPG ever made," DeathSpank will be available July 13 on the PlayStation Network ($14.99) and July 14 through Xbox Live Marketplace (1,200 Microsoft Points). DeathSpank, the game's hero, will go on various quests as he searches for a mysterious artifact.

  • Paradox Interactive has created a Facebook page as a prelude to Crusader Kings 2. Visit www.facebook.com/Crusaderkings. When the page has 25,000 fans, Paradox will announce the game.

  • The official website for the free-to-play dungeon crawler Mythos has gone live at mythos/redbana.com/. Details for closed beta will be announced soon.

  • NCsoft and Paragon Studios say City of Heroes Going Rogue will launch Aug. 17. The expansion will present players of the online superhero game will moral decisions that "can alter the fate of their character, the world around them and the content they can play."

The Madden NFL 11 development team of Phil Frazier, Ian Cummings, Mike Young and Anthony Stevenson discuss the all new Online Team Play mode.

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I had the chance to speak with NCAA Football 11 designer Ben Haumiller and talk about all the new features in the game. Click the link below to hear the entire interview.

NCAA Football 11 ships on July 13th for the Xbox 360 and the Playstation 3.

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Oklahoma City Thunder superstar Kevin Durant was selected as the cover athlete for NBA Elite 11. Durant led the NBA in scoring last season and helped the Thunder make the playoffs for the first time in OKC.

"I've always been a fan of EA Sports," said Durant. "This has been an exciting year for me and the team, and capping it off with being on the cover of NBA Elite 11 is cool."

Durant is the third player is EA Sports' history to be featured on the cover of both NCAA and NBA titles (March Madness 08 & NBA Elite 11). The other two players were Carmelo Anthony (March Madness 2004 & NBA Live 2005) and Steve Francis (March Madness 2000 & NBA Live 2002).

In the worst kept secret since Michael Jordan was revealed as the cover athlete for NBA 2K11, EA Sports officially announced that Chicago Blackhawks captain Jonathan Toews would grace the cover of NHL 11. It marks the second straight year a Blackhawk has been on the cover of NHL (Patrick Kane was on the cover of NHL 10).

"I am really excited to be on the cover of NHL 11," said Toews. "It's been an amazing year for me and the team, and it's nice to end it by being a part of a game I played growing up. The NHL games have always been great, so it's an honor for me to be a part of the EA Sports family."

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505 Games has provided some more information on the multiplayer game modes for their upcoming title Naughty Bear. Here's a list of the game modes and a brief description.

Assault
In assault mode you will either be defending or attacking a precious statue on the Island of Perfection. The mode will pit red bears vs. blue bears. Teams will be able to use traps and barricades to prevent opponents from destroying the statue.

Cake Walk
Cake Walk will start with players rushing to obtain possession of the Glorious Golden Cupcake. Once a player has the cupcake in their possession, they must try to keep it for as long as possible. While in possession of the cupcake, you will not be able to attack opposing players. The player that hold on to the cupcake for the longest period of time wins.

Golden Oozi
In this game mode you will have to get the Golden Oozi of Doomness. This is a gun that has unlimited ammunition and is used to kill your enemies. The person with the most kills is the winner.

Jelly Wars
In this co-op game mode three players will take on the role of Daddles, Sunbeam and Cozy as they bring jelly deserts to a mixing machine. But Naughty Bear will be there to try and stop them. The three bears must protect each other as they try to transport all five jellies.

Naughty Bear might seem cute and fuzzy but it's not a game for young children. Naughty Bear is rated T for Teen and ships on Tuesday June 29th for the Xbox 360 and the Playstation 3.

Kalypso released this trailer for its upcoming strategy game Disciples III: Renaissance (PC).
The Disciples titles long have been among my favorite strategy games so I am looking forward to Renaissance. Viewing the trailer, it looks like this title won't disappoint.
Among the other titles coming from Kalypso are: The First Templar (PC and 360), DarkStar One: Broken Alliance (360) and Tropico 3: Absolute Power (PC).
Elsewhere:


  • Good news for Warhammer 40K fans from THQ at E3. Two titles, Warhammer 40,000: Space Marine, a third-person shooter from Relic Games, and Warhammer 40,000: Dark Millenium Online, an MMO from Vigil Games, are in the works.

  • Speaking of outer space, Electronic Arts and Visceral Games announced Jan.25 as the release date for the space horror game Dead Space 2. Release date in Europe is Jan. 28. Game will be available for 360, PS3 and PC.


Disney Interactive released the E3 2010 trailer for its upcoming videogame TRON: Evolution.
The trailer was developed with visuals by Digital Domain, the company creating the effects for the new movie TRON: Legacy. The movie will be a 3D adventure about a father and son, Jeff Bridges and Garrett Hedlund, who embark on a life-and-death journey of escape from the cyber universe.
The movie is set for a Dec. 17 release.

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Nintendo announced at their E3 presentation that Kid Icarus: Uprising will be the marquee title that will ship with the new Nintendo 3DS.

This is the first sequel for the classic NES title that was released in 1986.

Nintendo did not reveal a release date or price for the 3DS.

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Hi-Rez Studios announced the first expansion for its action MMO Global Agenda (see screenshots).
The expansion, called Sandstorm, introduces new player weapons and armor, additional player customization and more. The new content will be free to subscribers. A free trial also is available on the website. Set in the year 2155, independent factions battle the Commonwealth, an oppressive world government that arose from the ashes of the Third Great War.
Elsewhere:


  • The first expansion for Battlefield: Bad Company 2 will take players to Vietnam, DICE, an Electronic Arts studio, announced. The expansion will feature four new maps and will be released this winter.

  • FreeJack, a free-to-play racing game, will launch in July through Game Bridger Entertainment's free game platform GamerKraft. In the game, players race head to head down the streets of New Jack City.

  • GamersFirst announced the next entry in its lineup of free MMO first-person shooters. MKZ will feature corporations battling for world domination with an arsenal of modern weapons, armor and aircraft. A closed beta will start in the fall.

Electronic Arts announced today that it's bringing back Need For Speed: Hot Pursuit. Criterion Games (Burnout Paradise) will be the studio behind the relaunching of the franchise.

Criterion will be introducing a new online network called Need For Speed Autolog. This will allows users to compare stats and get gameplay recommendations from their friends.

"At Criterion, we've been playing Need for Speed since it was first introduced on 3DO," creative director Craig Sullivan said. "We are honored and excited by the opportunity to reinvent the franchise for today's connected audience. Our goal has been to create cops vs. racers pursuits that are so fun, fast and exciting it really brings to life the adrenaline and intensity of the high speed cop pursuit experience with your friends."

Need For Speed: Hot Pursuit will ship for the Xbox 360, Playstation 3 and Nintendo Wii on November 16th. The Wii version is being developed by Exient.

Thanks to the folks over at Operations Sports for catching a shot of EA's new NHL 11 site before it was quickly removed.

From the looks of it Blackhawks captain Jonathan Toews will be the cover athlete for NHL 11. It will be the second year in a row that a Blackhawk has been on the cover. Patrick Kane was the cover athlete for NHL 10.

It's been a great year for Toews. Gold medal with Team Canada, Stanley Cup with the Blackhawks, Conn Smythe Trophy winner and now the cover boy for NHL.

Feels great to be a Blackhawks fan right now.

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EA Sports announced today the release of the NCAA Football 11 demo. The demo can be downloaded for free on Xbox Live or the Playstation Network.
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It's the biggest demo that has ever been done for NCAA Football. In the past you were only given one matchup - this demo has four.


  • Texas vs. Oklahoma (Red River Rivalry)

  • Florida vs. Florida State (Sunshine Showdown)

  • Miami vs. Ohio State (Week 2 matchup)

  • Missouri vs. Clemson (Tigers vs. Tigers)

Playing each of the demo matchups will unlock Nike Pro Combat uniforms and helmets for those schools. The uniforms and helmets will then be available on the full retail version of NCAA Football 11. In addition, inviting friends to download the demo will allow you to unlock Nike Pro Combat uniforms and helmets for three additional schools, for use in the full version of NCAA Football 11.

Prince.jpgWith all the news coming out today about Rock Band 3, I was thinking it would be the perfect time for Prince to allow his music to be part of a video game.

Now that Rock Band 3 will feature a keyboard and vocal harmonies, Prince's music would be perfect. Wouldn't it be something if Harmonix and MTV Games announced at E3 that Prince would be the headline artist in Rock Band 3?

Probably won't happen, but it would great if it did. Prince turned down an offer from Activision to be part of Guitar Hero. The Purple One had this to say.

"I just think it's more important that kids learn how to actually play the guitar," Prince said. "It's a tough instrument - it's not easy. It took me a long time, and it was frustrating at first. And you just have to stick with it, and it's cool for people who don't have time to learn the chords or ain't interested in it. But to play music is one of the greatest things."

The partial tracklist revealed by Harmonix today didn't show a big name artist making their debut on the game. For example, AC/DC was headline band for Rock Band 2. And while Rock Band 3 boasts heavyweights like Jimi Hendrix, The Doors and Queen, they have been on music games before.

Landing Prince would be pretty cool, and announcing it next week at E3 would be something else. We'll see what happens.

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The first co-op mode for Battlefield: Bad Company 2 is set to arrive June 22.
"Onslaught" will be available for 800 MS points through Xbox Live Marketplace and $9.99 on the PlayStation Network.
Up to four players will get to experience together the game's vehicle warfare. Experienced players will find new challenges and achievements.
Meanwhile, EA also announced Kit Shortcuts for the game will cost 560 MS points or $6.99. The kits unlock all items related to a character class. A bundle pack of kits will cost 1,600 MS points or $19.99.
Elsewhere:


  • Nexon America announced the launch of its free-to-play Dungeon Fighter Online, a 2-D, side-scrolling adventure.

  • Playboy magazine will team up with Capcom to provide content for its upcoming zombie game, Dead Rising 2. The game will land later this year for the Xbox 360, PS3 and PC.

  • By visiting www.pcgamer.com, players can get a chance to grab one of 20,000 "Key to the City" beta codes for the upcoming online crime saga APB. The new website links the UK and U.S. teams from PC Gamer magazine.

  • Work is under way on Death to Spies 3, !C Company announced. The spy game will be set during the Cold War and again feature Capt. Strogov of the Soviet counterintelligence agency named SMERSH.

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Harmonix and MTV Games announced features for Rock Band 3.

The biggest news is the addition of a keyboard peripheral. Rock Band 3 will also have three-part harmonies, which was introduced in Beatles:Rock Band last year.
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More experienced players will be challenged with the following gameplay features.
- Pro Drums supports three expansion cymbals, with gameplay differentiation between toms and cymbals.
- Pro Keys features pitch-accurate keyboard performance across a two-octave range, displayed on an easy-to-read keyboard track.
- Pro Guitar features notated guitar and bass performances, available for play with either the new Fender Mustang Pro-Guitar simulated guitar controller from Mad Catz or the Rock Band 3 Squier by Fender Stratocaster Guitar Controller that is a real guitar/controller hybrid. The Rock Band 3 Squier Stratocaster is a fully functional, full-sized, six-string electric guitar that also functions as a game controller.

The new wireless keyboard peripheral will sell individually for $79.99 or as a bundle with the Rock Band 3 game for $129.99. Rock Band 3 will ship for the Xbox 360, Playstation 3 and Nintendo Wii. Harmonix did not announce an exact ship date, but stated that Rock Band 3 would ship for holiday 2010.

A partial song list was also revealed.

Announced Tracks:
2000s:
Metric, "Combat Baby"
Rilo Kiley, "Portions for Foxes"
Them Crooked Vultures, "Dead End Friends"
The Vines, "Get Free"
The White Stripes, "The Hardest Button to Button"
Phoenix, "Lasso"
Ida Maria, "Oh My God"
Juanes, "Me Enamora"

1990s:

Jane's Addiction, "Been Caught Stealing"
Smash Mouth, "Walkin' on the Sun"
Spacehog, "In the Meantime"
Stone Temple Pilots, "Plush"

1980s:
Dio, "Rainbow in the Dark"
Huey Lewis and the News, "The Power of Love"
Joan Jett, "I Love Rock and Roll"
Night Ranger, "Sister Christian"
Whitesnake, "Here I Go Again"
The Cure, "Just Like Heaven"
Ozzy Osbourne, "Crazy Train"

1970s:
Queen, "Bohemian Rhapsody"

1960s:
Jimi Hendrix, "Crosstown Traffic"
The Doors, "Break On Through"

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SEGA of America announced today that games from the Dreamcast console will be available for download on Xbox Live and the Playstation Network starting this fall.

The first two Dreamcast titles that will be released are Sonic Adventure and Crazy Taxi.

"The Dreamcast is fondly remembered by a large community of dedicated fans as a console that was ahead of its time in terms of graphics, quality and online gaming" Haruki Satomi, VP of Digital Business at SEGA of America said.

The game will be revamped with high-definition graphics, surround sound and online leaderboards. The games will also feature Xbox 360 achievements and Playstation 3 trophies.

In the latest Madden NFL 11 developer series video the team talks about gameplay, specifically Real Assignment AI.

The blocking of AI offensive lineman has always frustrated me over the years and hopefully Real Assignment AI will help in that department.

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Boiling things down to the basics.
Future Wars (Meridian4 and Headup Games) takes that tack as it brings turn-based strategy gaming to the masses.
Set sometime in the future, players control infantry, armor, artillery and aircraft in a quest to dominate the enemy. Each type of unit comes with specific strengths and weaknesses.
Gameplay consists of moving and attacking with units, capturing territory and producing new units.
Micromanagement is kept to a minimum - there is no resource collection and creating a new unit is as simple as clicking on the factory and selecting what you want it to build.
To win the game, either capture the enemy headquarters or destroy all of its units.
The keys to success are where units are placed and using the right type of unit to attack enemy forces. Terrain also plays a factor in combat.
The map is divided into squares, not the hexes found in most strategy games. Units can't move nor attack diagonally.
The nature of Future Wars is that each scenario is like a puzzle. Figure out the solution or correct strategy and you solve the puzzle.
The campaign features 16 levels of increasing difficulty. The levels also are used to gradually introduce new types of units.
Multiplayer is only available through e-mail or hotseat on the same PC. Players can't hook up online for a game.
The graphics are crisp and clear. The sound effects are entertaining.
There is a back story involving cadets at a futuristic military academy learning how to wage war. The dialogue can be mildly amusing, but I most often found myself clicking through it to get to the next level.
One of the strengths of the game is a robust editing system. Players can create new maps, their own AI and change unit properties with an easy-to-use set of tools. This adds replay value.
In the end, Future Wars can serve as a diverting exercise for casual gamers. Seasoned strategy fans may find its approach too generic.
Future Wars ($19.99) requires Windows XP/Vista/7, a Pentium 3, 1GB of RAM and a DirectX 9.0.c video card; modest system specs. It is available through digital download, visit www.meridian4.com.

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03-1.jpgCome July 27, gamers will be able to shout "release the Kraken" as it is on that date that Clash of the Titans, the game, will arrive for the Xbox 360 and PlayStation 3.
According to Namco Bandai Games America, players will be able to relive the experiences of the movie's hero, Perseus. In addition to Perseus' mission to lay Hades low, the game will feature additional boss characters and quests.Clash of the Titans is rated T for Teen. Check it out at www.clashofthetitansgame.com.
Elsewhere:


  • Bohemia Interactive announced Arma 2: Operation Arrowhead, a stand-alone expansion for the super-realistic military shooter Arma 2, has gone gold. It will be released for the PC on June 29. www.arma2.com.

  • An update, v1.3.0.2 is available for Armada 2526 from Matrix Games and Ntronium Games. The patch for the turn-based space-empire building games offers improved graphics, two new scenarios and other tweaks.

  • Petroglyph, maker of a game that won me over, Panzer General: Allied Assault, announce pre-orders for two titles to be available this summer. Heroes of Graxia is a two- to six-player deck-building card game.Guardians of Graxia will be available both as a boardgame and direct download for the PC.

Review: 'Backbreaker'

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Backbreaker is different from any football game I have ever played. And the team at NaturalMotion had to be different if they were going to make a sim football title to compete with Madden. Or at least get users to devote some of their football-gaming time to Backbreaker.

Backbreaker uses the euphoria engine that creates unique tackles on defense. Sports games typically have predetermined animations that are triggered by the situation. The euphoria engine creates different actions on every play. When controlling a player on defense you can collide with an opponent, even if you're not by the ball. For example, if you're playing with the defensive end and the running back breaks a run up the middle, you will turn upfield to pursue the play. But as you turn up field you can get laid out by an offensive lineman. You may run into the fullback and fall down. The euphoria engine does create some actions that you're not used to seeing in football video games. Now in that same scenario you also have the option to switch to the player closet to the ball by pressing A (X on the PS3). But since you are playing from an up-close (players) perspective, switching mid-play can leave you lost in the action.

Another gameplay element that will be a shock to a football-gamer's system is Backbreaker's passing game. Football video games traditionally have you snap the ball as icons of the controller buttons pop up above the receiver's heads. Press A to throw to the A receiver, B to the B receiver etc.. Backbreaker's passing is all done on the right stick. You'll flick the right stick to the left and right to switch your receivers, and once you lock in on your target you'll have two options. A quick pass or a lob pass. To execute the quick pass you'll just flick the right stick up. This is nice for slant passes. To throw a deep ball you'll hold the right stick down and flick it up. This type of pass takes longer to pull off as your quarterback will crank back and throw the ball. So if you have a defensive end breathing down your neck, you won't get a lob pass off. You'll get sacked.

Passing on Backbreaker is the most challenging part of the game. Playing from the up-close perspective as the quarterback really gives you the feel of what a quarterback sees once he takes that snap. In all other football games, you'll take the snap and the camera will zoom out, giving you a full view of the field of play. Including a clear view of all of your receivers. But that's not realistic. In a real game a quarterback can't see the entire field and see every receiver. When you take the snap in Backbreaker the first thing you see is your offensive line blocking in front of you. It's not a clear view by any means. This requires users to make use of the pocket. Something that is rarely utilized by football video game players -- myself included. Stepping up in the pocket in Backbreaker is key, because it's one of the only times you'll get a clear view of the field. Passing is very challenging, and sometime frustrating. But when I take the snap, step up in the pocket and complete the pass to my wide receiver coming across the middle, it's pretty satisfying.

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"People are used to the easy ride, this god-like view that the blimp-cam gives them as the QB. You don't get that in our game. It's a tough game," Backbreaker associate producer Rob Donald said. "So we're giving people flexible controls, but you're gonna have to learn how to use them. You're gonna have to play well. But again, we just think that's real life."

When I first saw how the passing game would work on Backbreaker, I was concerned about the switching of receivers and the throwing all being on the right stick. One of the problems I've had, when trying to throw a lob pass, is unintentionally switching receivers. The result is a pass going to an unintended receiver that leads to an interception. Sometimes the analog sticks aren't the most accurate thing in the world. And in Backbreaker it can lead to some frustrating moments in the passing game.

The running game on the other hand is a ton of fun. I always run the ball more than I pass in the football games I play, and Backbreaker isn't any different. The controls are unique that you have the option to switch which hand you carry the ball in. Stiff arm and juke moves are on the right stick, not the buttons. Breaking off a nice run, while using the moves on the right stick, almost gives you the feel of pulling off a combo move in a fighting game. And playing as a running back in Backbreaker's up-close perspective really makes you feel like you're in the action.

But before you start to play, you'll want to create your own team. Backbreaker has a plethora of customizations options that allows you to create your own uniforms, logos and endzones. You also have the options of editing names on the roster if you'd like to recreate your favorite NFL or college team. If you just want to dive in and start playing, Backbreaker comes with 60 teams. So you can create a team from scratch, play with an existing team or make edits to one of the existing teams. Backbreaker does not have an upload and share option. Hopefully this is something that will be implemented in Backbreaker 2.

Once you have your team ready to go you have a couple options. You can play a regular franchise mode, which will allow you to play multiple seasons and draft players. Or you can play Road to Backbreaker, which is set up in the style of European soccer leagues. You start in the bottom division and have to work your way up to the top division. Finish at the top of your division and you'll move up. Have a bad year and finish at the bottom, you'll be knocked back down.

Backbreaker also has an addicting mini game called Tackle Alley. Tackle Alley has you take the ball from roughly the 3-yard line as you have to avoid the defense and make it to the endzone. The first round of Tackle Alley (which are called waves) has only three defenders to evade. You accumulate points for using juke moves, spin moves, stiff arms and even celebrations. As you advance through the waves you'll face more defenders that will come at you from different angles. Some waves will even have specific spots in the endzone that will reward you with more points. For example, scoring in the middle of the endzone will net you 300 points, score in the right or left part of the endzone and you'll rack up 500 points. Tackle Alley can be played offline or online and has full leaderboards. You can also play ranked matches online and show off your created teams.

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One issue I have run into with Backbreaker is playing on the defensive line. When you're in control of a defensive lineman, they don't explode off the line of scrimmage. Instead they stand up then start to engage the offensive lineman. This causes a delay of about a second-and-a-half. That extra time can be the difference between a sack and a touchdown pass. And if NaturalMotion gets the opportunity to make a Backbreaker 2, I would like to see the ability to import your own music. When you score a touchdown in Backbreaker the atmosphere doesn't change much. If you were to close your eyes and just listen to the game, you wouldn't be able to tell the difference between a touchdown or a first down. Since there's no commentary on the game you're just listening to the crowd and a public address announcer. The ability to import your own music would add to the solid customization options that Backbreaker provides.

Backbreaker is one of those games that you'll either love or hate. There's no in between. You'll either appreciate the risks that NaturalMotion has taken, or you'll bemoan the fact that it's too different from what you're used to. If NaturalMotion just made a game that was a Madden replica, which would you play? Madden or the Madden replica? Backbreaker had to be different if it wants users to embrace their title.

"This is what we're doing. We want to recreate football," Donald said. "We're not trying to recreate a football video game because, funny enough, there are people that do that quite well. We wanted to blaze our own trail."

And hopefully the team at NaturalMotion will have the chance to build on what they created -- a completely different football experience.

Click below to listen to my interview with Backbreaker associate producer Rob Donald.

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A 6-pack of Ozzy Osbourne songs will be coming to Rock Band on June 15th for the Xbox 360, Playstation 3 and Nintendo Wii. This will mark the first time the 'Prince of Darkness' will be on Rock Band. The six songs will be from his new album Scream.


  • "Crazy Babies"

  • "Diggin' Me Down"

  • "I Don't Wanna Stop"

  • "Let Me Hear You Scream"

  • "No More Tears"

  • "Soul Sucker"

"It's great to bring my songs to Rock Band, especially material from the new album, Scream," Ozzy Osbourne said. "I hope Rock Band players around the world are ready to have their living rooms invaded by me!"

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The sixth installment will return the Total War series to the time of the samurai.
Shogun 2: Total War for the PC has been announced by Sega Europe, Sega of America and Creative Asembly. Expect to see it hit store shelves in 2011.
Shogun 2 will arrive 10 years after the release of Shogun: Total War.
In 16th-century feudal Japan, players take the role of a daimyo, or clan leader, in a battle to unify the country under their rule.
Online action:


  • THQ announced its acclaimed RTS game, Company of Heroes, will become available as a free-to-play, micro-transaction, multiplayer online game this fall. Players will be able to lead their company across battlefields in intense World War II action.

  • The Mummy film franchise will come to life as a multiplayer game through the efforts of Bigpoint. The free-to-play The Mummy Online will launch this winter.

  • An English open beta is under way for CosmicBreak, a free-to-play online robotic shooter game from CyberStep. For details, visit www.cosmicbreak.com/ad/code/ivYefNg8

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Activision today released more details for the latest installment in the Guitar Hero franchise.

KISS' Gene Simmons will be the narrator as you play through the quest mode in Guitar Hero: Warriors of Rock.

"It was an honor and privilege to narrate Guitar Hero: Warriors of Rock, Simmons said. Even more so, to voice the Demi God. From the God of Thunder to the Demi-God, how cool is that?"

Guitar Hero: WOR will also have a new guitar controller. More details on this should be in the reveal trailer that will debut on Gametrailers.com tonight at 12 a.m.

Guitar Hero: WOR will feature over 90 songs on disc. Here's the initial list of songs that will be on the game.

AFI - "Dancing Through Sunday"
Avenged Sevenfold - "Bat Country"
Black Sabbath - "Children Of The Grave"
Buzzcocks - "What Do I Get?"
Children Of Bodom - "If You Want Peace... Prepare For War"
The Cure - "Fascination Street"
Def Leppard - "Pour Some Sugar On Me (Live)"
Dethklok - "Bloodlines"
DragonForce - "Fury of the Storm"
Drowning Pool - "Bodies"
Foo Fighters - "No Way Back"
Foreigner - "Feels Like The First Time"
Jane's Addiction - "Been Caught Stealing"
KISS - "Love Gun"
Megadeth - "Sudden Death"
Metallica & Ozzy Osbourne - "Paranoid (Live)"
Muse - "Uprising"
My Chemical Romance - "I'm Not Okay (I Promise)"
Queen - "Bohemian Rhapsody"
Rammstein - "Waidmanns Heil"
The Rolling Stones - "Stray Cat Blues"
Silversun Pickups - "There's No Secrets This Year"
Slayer - "Chemical Warfare"
ZZ Top - "Sharp Dressed Man (Live)"

BB4.jpgWant to take your game to the next level?
KontrolFreek says it has the answer - the FPSFreek and the SpeedFreek.
Both are simple devices that attach to the analog sticks on the controller for the Xbox 360 and the PlayStation 3.
Not only do the devices improve accuracy, but they reduce fatigue and cut reaction time.
Simple, but effective.
For myself, they work as advertised.
The FPSFreek makes the analog stick longer. The primary improvement I saw was the ability to aim at a target, which is what matters most in a first-person shooter.
The SpeedFreek is designed to give gamers more control in racing games.
The cupped shape keeps fingers from slipping off the control stick. Fewer crashes, better times.
And, if it can lessen the strain on one's hands, the better.
I am not a huge fan of racing games. One of the reasons is that racing games cause more hand fatigue that other genres.
Anything that can remedy that should be welcome to gamers.
The FPSFreek and the SpeedFreek - simple but effective.
They are available from www.kontrolfreek.com and come in a variety of colors. Cost is $14.99 each or $24.99 for both in a Gamer's Pack.
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News of this broke last week as it was one of the worst kept secrets ever. But 2K officially announced that Michael Jordan will be on the cover of NBA 2K11.

"It's an honor to be featured on the cover of NBA 2K11," said Jordan, current majority owner of the Charlotte Bobcats. "I have no doubt that NBA 2K11 will be a big hit with gamers and basketball fans alike. I'm looking forward to getting back out onto the court, virtually. Let's hope they get my dunk from the foul line right."

Jordan mentioned his dunk from the foul line. Maybe a recreation of the 1988 slam dunk contest in NBA 2K11? I'm looking forward to see how Jordan will be incorporated into the game.

Earlier today I spoke with Tiger Woods PGA Tour 11 producer Cameron Lee.

We talked about some of the game's new features like Ryder Cup, online team play and True Aim.

Click on the link below to listen to the entire interview.

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R.I.P. NBA Live (1995-2010)

EA Sports announced today that the game formerly known as NBA Live will now be called NBA Elite. And the name change isn't the only thing that will change for EA's NBA franchise.

"We plan to profoundly evolve the interactive basketball experience in a way that the category has not seen for a decade," Peter Moore, President of EA Sports said. "In NBA Elite 11, we'll introduce a gameplay experience that gives fans the control on the court that they have been begging for in a basketball game for years."

NBA Elite 11 will introduce new real-time physics that will let each player move independently. There will also be new system called "Hands-On Control" that will apply to every aspect of an offensive player's game from dribbling, driving to the basket and mid-air adjustments.

"NBA Elite 11 will give gamers the same skill set that a pro basketball player has at his disposal," David Littman, Creative Director of NBA Elite 11 says. "This is the first basketball simulation videogame where you are controlling every movement, dribble move, shot, dunk, lay-up, steal and block in real time with one-to-one control. You're no longer going to push a button and watch the computer generate a long animation sequence. It is like being on a basketball court with an amazing set of skills. This is going to change what people have come to expect from a basketball simulation videogame."

With NBA Elite's new gameplay controls and Michael Jordan being a part of NBA 2K, it should be an interesting battle for best NBA video game this fall.

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A French Templar and his companion, a noble lady proclaimed a heretic, embark on a search for the Holy Grail in First Templar, an upcoming game from Kalypso Media.
First Templar (see screenshots) will be available for the PC and Xbox 360 in the first quarter of 2011.
Players will need to uncover the mysteries behind the Templar Order and battle enemies such as the Sacracen, King Philip IV of France and the Inquisition. Both single-player and co-op modes will be offered.
Coming out party:


  • Alpha Protocol, an espionage RPG from Sega and Obsidian Entertainment, is out now for the 360, Playstation 3 and PC. A rookie spy must track down terrorists responsible for a missile attack on a passenger jet.

  • Launching July 13 will be Mytheon, an online multiplayer action/RPG from UTV True Games and Petroglyph

.


EA Sports announced today that Wayne Gretzky will be on the cover of their new hockey title NHL Slpashot.

NHL Slapshot will ship this September for the the Nintendo Wii. It will feature a hockey stick controller that will allow you to shoot and pass.
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"EA Sports has been making great hockey games in Canada for 20 years now, and the team behind the game is really passionate about the sport," Gretzky said. "Being on the cover of the new Wii version of the game is exciting and is probably going to make me a bit cooler in the eyes of my kids."

Gretzky will also be available as a playable character in NHL Slapshot.

This comes after the news that Michael Jordan will be on the cover of 2K's upcoming NBA 2K11. Maybe MLB The Show should look into putting Babe Ruth on their cover next year?

About this Archive

This page is an archive of entries from June 2010 listed from newest to oldest.

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